Based on these diagrams, code generators and programmers continue to work, while other (auxiliary) diagrams are intended to explain some of the complex specifications of the project, which does not, however, diminish their relevance within the project. The main focus is on three diagrams: classes, use cases and components. In this paper, we use the UML 2.5 methodology using the Enterprise Architect 14.0 CASE toolkit. The process of designing or redesigning new software products is ineffective without using the UML methodology, but with its adherence – the speed of development is increased several times over. Objectives: To summarize the results of experimental studies at the level of representation of classes, components and use cases, which must be submitted using a unified modeling language – UML, with the processing and interpretation of results at the level of CASE-tool to analyze the source code translation of the redesigned BRL-CAD graphical user interface. The software system includes an interactive geometric editor, parallel ray tracing, rendering and geometric analysis. BRL-CAD is a specialized open source cross-platform system that is a powerful 3D computer aided design system for bulk body modeling. The purpose of the work is to perform reengineering (evolutionary improvement while maintaining the positive qualities that are confirmed by the operation) of an open-source three-dimensional software system with inheritance of full functionality and principles of operation. The subject of the work is designing a graphical user interface. Computer Graphics is an up-to-date industry in the design and application of rapidly evolving computing systems.
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